#pragma once

#include <vector>

#include "physicsobject.h"

class Module;

class Ship:public PhysicsObject{
    public:
        Ship(float a, float b);
        void Draw();
        void Pick(){}
        void Update(int dt);

        bool AttachModule(int x, int y, Module* newModule);
    private:
        std::vector<Module*> modules;
};
